# A collection of openGL shaders for the shaderfilter plus plugin of obs.

How to use: 
* Install obs and shaderfilter plus:
https://obsproject.com 
https://github.com/Limeth/obs-shaderfilter-plus#obs-shaderfilter-plus 
* If you're on windows, run obs with opengl. Read the readme file of shaderfilter-plus. On linux obs automatically runs with opengl.
* Add a 'shaderfilter plus' filter to whatever you want to filter in obs
* Select the desired .glsl file.

The shaders in the anaglyph_3d folder are used to combine two sources to be viewable in 3d with 3d glasses.
They can be used as follows.
* Create a group source.
* Add the left and the right source into the group. Right should be on top.
* Apply red.glsl to the right image, cyan.glsl to the left one.
* Apply merge.glsl to the whole group to correct the brightness.

The anaglyph effect is not perfect but close enough.
